AI Insights · Timothy · April 2023
Top 5 Shopping Games in Saudi Arabia Q1 2023
In Q1 2023, the top shopping games in Saudi Arabia showed varied performance trends in downloads, revenue, and active users. Discover the key metrics for My Mini Mart, Vlad and Niki Supermarket game, Goods Match 3D - Triple Master, Hypermarket 3D, and Cashier 3D.
In Q1 2023, the top shopping games in Saudi Arabia displayed diverse performance trends across downloads, revenue, and active users. Here’s a closer look at the key metrics for the top 5 apps: My Mini Mart, Vlad and Niki Supermarket game, Goods Match 3D - Triple Master, Hypermarket 3D, and Cashier 3D.
My Mini Mart from SUPERSONIC STUDIOS LTD saw a notable peak in weekly revenue at the mid-January mark, reaching approximately $3.3K. Weekly downloads for this game showed fluctuations, peaking at around 46.6K in mid-January, while weekly active users increased significantly to 62.3K during the same period.
Vlad and Niki Supermarket game from Oculist experienced a steady weekly download rate, with figures hovering around 7K to 9K. Its weekly revenue was relatively low but saw a peak of $55 in the last week of March. Weekly active users remained consistent, averaging around 14K to 17K throughout the quarter.
Goods Match 3D - Triple Master, published by HIGGS TECHNOLOGY CO., LIMITED, experienced a decline in weekly downloads, starting at 12.6K in early January and dropping to about 2K by the end of March. The game’s weekly revenue saw minor fluctuations, peaking at $73 in early February. Active users mirrored the download trend, decreasing from around 17.2K to 7.5K over the quarter.
Hypermarket 3D from Sunday.gg maintained a steady active user base, averaging around 35K throughout the quarter. Weekly downloads showed a gradual decline from 6.4K in early January to 2.5K by the end of March. Revenue, however, was minimal and showed no significant peaks during the quarter.
Cashier 3D by Rollic Games saw a peak in weekly downloads at 7.6K in mid-February. Weekly revenue remained relatively stable, peaking at $45 at the end of January. The game’s active users showed a significant increase in early February, reaching 12.2K, before gradually declining to 6.4K by the end of March.
For more detailed insights and data, visit Sensor Tower.